This is a short test of the Four Arms Character. Going from idle > equiping the handguns > then to a ready idle. More to come later :)
About Me

- Andrius Jocevicius
- Plymouth, Cornwall, United Kingdom
- Hi, welcome to my blog that's all about my animation projects. Watch this space for weekly updates ranging from, concepts, pre-production and development stages.
Projects
Friday, 16 March 2012
Tuesday, 6 March 2012
Nitrosaur
Hello again.
Been very busy lately, this is the latest sequence which is, mostly finished %95 percent i would say
( Needs minor tweaks, trails not at best form etc)
Its a character called Nitrosaur. A dinasaur in mech armour,who carries nitro canisters on its back,
these fuel his jet blades.
This character was created to fit well in fighting game, along the lines of Soul Calibur or Tekken.
Enjoy + Comment
Thursday, 19 January 2012
Golem Rise
Fox & Turtle project here.
A heavy stone golem is sitting on a rock, he then proceeds to slowly get up, and walk away
which in turn advances the level.
There are three variants shown where I developed the movement to be slower.
There is a fourth version, but its not a huge change so i dint include it.
Horse Sequences
This is a small colab project I am working on.
I am going to produce a few short clips/cycles for a Horse.
I thought it would be a good idea to add an animal in my showreel to show diversity :)
BMS Project (Ben's Mat's & Sam's)
...Or as i like to call Big Massive Sandwich! .....brainfart...any way.
These are the animatics i have done for the medieval style CG trailer.
If its gets created to level i imagine, its going to be truly epic.
Wednesday, 18 January 2012
VFX Animatics
These are the animatics I have made for this project.
In order from top to bottom:
Three version of the Angel character evading the demon attack.
Two versions on the Angel crashing to the ground.
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