About Me

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Plymouth, Cornwall, United Kingdom
Hi, welcome to my blog that's all about my animation projects. Watch this space for weekly updates ranging from, concepts, pre-production and development stages.

Friday, 19 April 2013

Hello everyone! 
Its been a while, but there is a good reason, about a month ago our interwubs were cut off. 
So whenever I have the chance, its off to the library to connect and update. 

During this time I have been busy have been hard at work on a 
music video that is heavily inspired by old school games, 
hopefully once the client is not busy with other projects, it will be fully finished.  
 
Here is the what has been done so far. :P


Friday, 28 December 2012



Hello folks, here is the updated block. I have changed things like hips rotation, added more frames and broke down some sections so they flow better. In about two weeks time I will upload the 1st pass.
 Watch this space! :D

Wednesday, 12 December 2012



Hello again. I present to you my new project which is going towards my new showreel, which hopefully will  be done by the end of January. Whoo! This scene is mainly an exploration of body mechanics. So the focus was parkour and athletic stuff like climbing, jumping, running and so forth.

 For now here is an update on the first timed block of the Parkour Run scene. Enjoy + comment! :D


Sunday, 18 November 2012

Small-Fry Anims "Door" 2nd Pass

 Hello everyone. I have started working on a new collection of simple animation aptly named "Small-Fry"
This is where I practice my animation skills, go over some basics while covering common actions from films and games. Feel free to drop a comment. More to come later.

Saturday, 8 September 2012

Survivor-UDK walk animation test




Hey! Its been a busy week.
Modeled one character. Rigged three and created a few different animation for each.
This here is one of them, the initial walk cycle working in UDK (thanks to Alvaro Abreu with the coding aspect) for the indie game we are developing called "Survivor". 
This uses the iron guard standard mesh for the test, but the player model will posted soon so watch this space! :D

Saturday, 18 August 2012

Quick update here. 
I haven't been vaporized or anything of the similar just taking a small break, soaking in the English summer 
(cough cough) but I shall be back with some kick ass animation shortly. 
Watch this space :D